i NEED to be able to make a cavity map/material. these are examples of what zbrush can do with matcaps! i have no idea how to make a material like this or render a render pass like this, there’s no mats like this in the cloud that i could find.
I would think the curvature or contour texture map would allow you to do this. You can then use it in any texture channel you want. Curvature will allow you to indicate positive or negative curvature, wheras the contour texture will highlight edges in general
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where is that? new to keyshot
this worked great, thank you
Excellent! post a final work if you can!
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